Starboys

Alpha Cooperative Roguelike Shooter

Signal Spike's debut title: an arcade-scale cooperative top down roguelike shooter built in Unity with FishNetworking. Fast-paced, tactical, and endlessly replayable. It's our proving ground for game design principles that will drive our larger projects.

Starboys gameplay screenshot
More Screenshots Coming Soon

Game Features

Unity Engine

Built with Unity for cross-platform compatibility and optimized performance.

FishNetworking

Reliable multiplayer networking solution powering seamless cooperative gameplay.

Roguelike Elements

Procedural levels with permanent progression

Top-Down Shooter

Fast-paced arcade-style combat

Technical Specifications

Engine Unity 6
Networking FishNetworking
Platforms: PC (More TBA)
Players: 1-4 Cooperative
Status: Alpha Development

Development Progress

Starboys is currently in active alpha development. Here's what we're working on:

Core Gameplay

Basic shooting mechanics and player movement

Networking Foundation

Initial netcode implementation for multiplayer

Roguelike Systems

Procedural generation and progression mechanics

Art & Polish

Visual effects, UI improvements, and audio

More Information Coming Soon

We're still deep in development and will be sharing more details about Starboys as we progress. Stay tuned for:

Gameplay Screenshots & Videos
Release Timeline Updates
Alpha Testing Opportunities
Detailed Feature Breakdown