SIGNAL SPIKE GAMES

Making games we love playing.

Crafting tight, replay-worthy experiences with zero fluff and 100% punch.

2 Active Projects
100% Indie Spirit
0% Fluff

About Our Studio

Our Mission

Signal Spike Games is a small studio focused on crafting tight, replay-worthy experiences. The goal: build games with zero fluff and 100% punch.

Our Approach

Signal Spike operates as a nimble, distributed crew. A tight senior core stays on every project, while seasoned specialists rotate in when their expertise can push the craft further.

Fast & Agile

Rapid prototyping and iteration

Distributed Team

Global talent, local expertise

Player-First

Games we love playing ourselves

Projects

From arcade shooters to arena battles, we're building the games we want to play.

Starboys
Alpha

Starboys

An arcade-scale cooperative top down roguelike shooter built in Unity with FishNetworking.

Multiplayer Roguelike Shooter
Star Tournament
Alpha

Star Tournament

An arena shooter with a fully playable core that's already a blast. Complete rebuild using Unity and FishNetworking with fresh levels and overhauled art.

Arena Shooter PvP

Careers

Signal Spike Games is focused on our current projects, with a tight-knit team of industry veterans driving development. While we are not actively expanding our core team at this moment, we are always attentive to exceptional talent that could elevate our craft.

If you are an accomplished network engineer, gameplay programmer, or technical artist with a portfolio that speaks volumes, and you feel your expertise would be the perfect complement to our vision, we would be interested in starting a conversation.

Future Opportunities

Network Engineer
Gameplay Programmer
Technical Artist
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