Making games we love playing.
Crafting tight, replay-worthy experiences with zero fluff and 100% punch.
Signal Spike Games is a small studio focused on crafting tight, replay-worthy experiences. The goal: build games with zero fluff and 100% punch.
Signal Spike operates as a nimble, distributed crew. A tight senior core stays on every project, while seasoned specialists rotate in when their expertise can push the craft further.
Rapid prototyping and iteration
Global talent, local expertise
Games we love playing ourselves
From arcade shooters to arena battles, we're building the games we want to play.
An arcade-scale cooperative top down roguelike shooter built in Unity with FishNetworking.
An arena shooter with a fully playable core that's already a blast. Complete rebuild using Unity and FishNetworking with fresh levels and overhauled art.
Signal Spike Games is focused on our current projects, with a tight-knit team of industry veterans driving development. While we are not actively expanding our core team at this moment, we are always attentive to exceptional talent that could elevate our craft.
If you are an accomplished network engineer, gameplay programmer, or technical artist with a portfolio that speaks volumes, and you feel your expertise would be the perfect complement to our vision, we would be interested in starting a conversation.
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