Design, programming, tools
James Tusha
korze
James founded Signal Spike Games in 2025. He designs and programs the games and builds the studio's development tools.
More from James↗Signal Spike Games is an independent studio founded by James Tusha in 2025. Artists, musicians, testers, and other collaborators join individual projects.
Design, programming, tools
korze
James founded Signal Spike Games in 2025. He designs and programs the games and builds the studio's development tools.
More from James↗
Design, Engineering, Tooling
makaio
Matthew is a decorated United States Air Force veteran with 15+ years of IT & events experience. He has experience building communities and transforming event concepts into immersive experiences.
Connect on LinkedIn↗
Composer
akamikeb
Mike B / akamikeb composed music for DVD Survivors and Starboys and is composing for Bloodrust.
Listen to akamikeb↗
Artwork
Krane creates illustrated maps and artwork through Stained Karbon Maps and contributes artwork to Bloodrust.
Visit Stained Karbon Maps↗
3D art
Rockley Bonner contributes 3D models, materials, lighting, and environments.
View Rockley's work↗
Testing
ScaryLag (Jose) tests selected projects, reproduces bugs, and verifies fixes before release.
Testing
Darkenson tests game systems, checks edge cases, and helps catch problems before release.
Follow Darkenson↗Playtesting, brainstorming, events
Zeal
Mike Edmonds helps with early brainstorming and playtests, then runs demos and gathers player feedback at events.
DMC Consulting advises Signal Spike on publishing, distribution, and investment.
We prefer open-source software, open standards, and documented file formats because they make it easier to understand the tools we rely on, move work between them, and keep projects usable over time.
When a released multiplayer game depends on servers we control, its end-of-life plan will include a practical way for players to continue after those servers close.
Read the commitment ↗Our games do not use blockchain, NFTs, or web3 products.
Our games do not contain assets created or modified with generative AI. Our games and their contents may not be used to train, fine-tune, or develop AI or machine-learning systems.
Read the policy ↗You can stream, record, upload, and monetize videos featuring our games without asking first.
Logos, screenshots, and press-kit images may be used when covering Signal Spike Games or the game they depict. This does not include redistributing music, artwork, fonts, game files, or third-party material on their own.