SignalSpike Games.

Original games, in-house tools, and development work with other studios.

In development

Collaborations

Released

A four-player Vexel board

Browser game / 1–4 players

Vexel

Connect corners, claim space, and block your opponents. Play solo or with friends.

In-house tooling

World building in the Spectre editor

Built for our games

Spectre Tools

Our in-house toolkit brings together our engine and editor, texture processing, and image editing. We build it around the games we make.

Inside Spectre Tools

Devlog

Read the devlog
James Tusha, founder of Signal Spike Games

About

Signal Spike Games is a game development studio founded in 2025. We make original games, build our own tools, and work on games with other studios. Bloodrust runs on our in-house engine, part of Spectre Tools.

James Tusha Matthew Madamba Mike B Krane Rockley Bonner ScaryLag Darkenson Zeal

Eight people across design, engineering, music, art, and testing.

Email updates

New releases, playtests, and major updates.

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