Partners

Work with us

We make our own games and help other studios make theirs. We can take on a whole project or join yours for the parts you need.

Services

Development

Prototypes, vertical slices, and complete games, in your engine or ours. We can also join a game that is already in production.

Engineering

Gameplay systems, multiplayer and co-op, game servers, save systems, performance, and platform features like achievements, cloud saves, and leaderboards.

Ports

New versions of an existing game for PlayStation 5 and 4, Xbox Series X|S and Xbox One, Nintendo Switch 2 and Switch, Windows, Mac, Linux, Steam Deck, and the browser.

QA and launch

Testing, bug triage, release builds, hotfixes, and updates after launch.

Tools and web

Level editors, content pipelines, bug trackers, dashboards, websites, and web apps.

Art and music

3D models, environments, illustration, and original music from the artists we work with.

Recent work

How it works

We take on fixed-scope jobs and ongoing work. Before anything starts, we agree on scope, schedule, and cost. You deal directly with the developers on your project.

We aren't tied to one engine or language. We'll work with what your project already uses.

Start a project

Tell us about your game and what you need. A build or design doc helps, but a few lines are enough to start.

Email Signal Spike Games

Press, projects, or collaboration.

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